RURAL PUNK

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  • Home
  • Rules of the Game
    • The World >
      • Overview
      • Cyber World
      • The Wild
      • Mortal Tensions
      • Playing in the World
    • The Basics >
      • What You Need to Play
      • Character Sheet
      • Game Structure
      • Definitions
    • Making Characters >
      • Character Basics
      • Actions
      • Rebellion
      • Strain Status
      • Pregen Characters
      • Life Path Creation >
        • Lifepaths: Wilderness
        • Lifepaths: Rural
        • Lifepaths: Suburbs
        • Lifepaths Metropolis
      • Archetype XP Triggers
    • Making the Town >
      • Town Sheet
      • Team Ideals & Corruption
      • Town Creation
    • Actions, Abilities, & Teamwork >
      • Actions & Attributes
      • Action Rolls
      • Progress Clocks
      • Special Abilities
      • Power Rolls
      • Teamwork
    • Outcomes >
      • Consequences
      • Stress & Sacrifice
      • Conditions
    • Contacts & Factions >
      • Contact Components
      • Contact Rolls
      • Faction Components
      • Faction Goals
    • Venture Phase >
      • Finding a Venture
      • Planning a Venture
      • Engagement Roll
      • Resolving a Venture
    • Town Phase >
      • Discord
      • Community
      • Downtime
    • Advancement >
      • Characters
      • Town
      • Campaign End
    • GM Guide >
      • How to GM
      • GM Agenda
      • GM Principles
      • Creating Contacts
    • Appendix >
      • Town Map
      • Town Factions
      • Equipment Descriptions
  • Playbooks
  • Updates
  • Support the Game
  • Contact
  • casskDESIGNS

Contacts  &
​Factions

Introduction

20/10/2019

 
​Contacts provide an important narrative and mechanical core to the game. Factions are used primarily by the GM, and serve as adversaries for the PCs. The first half of this chapter will review the components of a Contact, how PCs can use them for contact and coalition rolls, and the GM can use grudges to intensify the danger for PCs. The second half will provide an overview of factions and how to play out faction goals.

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